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SDL Core Guides
SDL Core and HMI Communication

SDL Core and HMI Communication

Connecting HMI to SDL

WebSocket is the primary means of communicating with the SDL Core component from the vehicle. In a basic example, an HTML5 HMI would use a native WebSocket library to communicate with SDL Core.

The HMI Adapter must:

Must
  • Be installed on the same vehicle HU OS where SDL is installed, or the HMI must be able to be networked to SDL and address it via a static IP address.
  • Create and initialize components which are defined in the HMI_API specification for the version of SDL which is running on the vehicle HU. (For example: BasicCommunication, UI, Buttons, VR, TTS, Navigation, VehicleInfo, RC, AppService)
  • Establish a separate WebSocket connection with SDL for each of components defined in the HMI_API specification.
  • Use the appropriate corresponding connection when sending responses and notifications to any connected component.

Handshake

For opening a WebSocket connection, a handshake must be performed.

Note
  1. Client/Server relationship
    • SDL Core is the Server
    • The HMI is the Client
  2. Host
    • SDL Core is listening on 127.0.0.1:8087 by default
    • The IP and port are configurable in SDL Core's smartDeviceLink.ini file
  3. WebSocket Protocol Version 13 is used by SDL Core

Example: Connecting to SDL Core with Javascript

connectToSDL() {
  this.socket = new WebSocket("ws://localhost:8087")
  this.socket.onopen = this.onopen.bind(this)
  this.socket.onclose = this.onclose.bind(this)
  this.socket.onmessage = this.onmessage.bind(this)
}
Note

SDL Core accepts multiple WebSocket clients and the HMI can choose to connect each interface to SDL Core via individual WebSocket connections.

Component Registration

Request

The HMI must register each component which can communicate with SDL Core using the following RPC format.

Key Value Info
"id" A multiple of 100 (100, 200, 300, ...)
"jsonrpc" "2.0" - constant for all messages between SDL Core and the HMI
"method" "MB.registerComponent" - the request is assigned to SDL Core's MessageBroker where the component name will be associated with the socket ID. Further, SDL Core will send messages related to the named component over the corresponding connection
"componentName" The name of the component being registered. Must correspond to the appropriate component name described in the current guidelines.

Example Request:

{
  "jsonrpc": "2.0",
  "id": 100,
  "method": "MB.registerComponent",
  "params": {
    "componentName": "BasicCommunication"
  }
}

The possible componentNames are:

  • BasicCommunication - Generic interface responsible for a collection of information and user actions. Includes UpdateAppList and OnAppRegistered.
  • UI - Interface responsible for RPC events and information made visible to the user. Includes Show and Alert.
  • Buttons - Interface responsible for RPC events and information related to hard and soft buttons in the vehicle. Includes OnButtonPress and OnButtonEvent.
  • VR - Interface responsible for RPC events and information related to voice recognition. Contains RPC voice recognition counterparts to the UI component RPCs.
  • TTS - Interface responsible for RPC events and information related to text to speech capabilities. Includes RPC Speak.
  • Navigation- Interface responsible for RPC events and information related to navigation. Includes StartStream and GetWayPoints.
  • VehicleInfo- Interface responsible for RPC events and information related to vehicle data. Includes GetVehicleData and SubscribeVehicleData.
  • RC - Interface responsible for RPC events and information related to the Remote Control Feature.
  • AppService - Interface responsible for RPC events and information related to the App Services Feature.

Response

SDL provides a JSON Response

Key Value Info
"id" The value from the corresponding request
"result" Value of id multiplied by 10. HMI can treat this as a successful registration

Example Response:

{
  "id": 100,
  "jsonrpc": "2.0",
  "result": 1000
}

Component Readiness Requests

Once the components are registered, the HMI must notify SDL Core that it is ready to begin further communication using the BasicCommunication.OnReady notification.

Upon receipt of the OnReady notification, SDL Core will begin checking the availability of the different HMI components via a chain of requests:

  • UI.IsReady - The display availability
  • VR.IsReady - The voice recognition module availability
  • TTS.IsReady - The text to speech module availability
  • Navigation.IsReady - Navigation engine availability
  • VehicleInfo.IsReady - Indicates whether vehicle information can be collected and provided
  • RC.IsReady - Indicates whether vehicle RC modules are present and ready to communicate with SDL Core
Note

In the case of a WebSocket connection, RPCs to each of the components are sent within a separate WebSocket connection.

Note

If the response to any of the component IsReady requests contains {"available": false}, SDL Core will no longer communicate with that component.

Registering for Notifications

The HMI must also register for notifications individually using the following RPC format.

{
  "jsonrpc": "2.0",
  "id": -1,
  "method": "MB.subscribeTo",
  "params": {
    "propertyName": notificationName
  }
}

"propertyName" is the name of the notification the HMI will receive from Core. Some examples include:

  • Buttons.OnButtonSubscription
  • BasicCommunication.OnAppRegistered
  • BasicCommunication.OnAppUnregistered
  • Navigation.OnVideoDataStreaming
  • SDL.OnStatusUpdate

Core's MessageBroker will not route notifications to the HMI unless the notifications are subscribed to.

Must

The HMI must:
* Register its components
* Send the OnReady notification
* Respond to each of the IsReady RPCs
* Register for the notifications it would like to receive

The above steps should only occur once per life cycle of SDL Core

Communicating with SDL Core

This section describes the message structure for communication between your HMI and SDL Core.

From this point forward the actors for exchanging messages will be considered:
- Client - can send requests and notifications
- Server - can provide responses to requests from a Client and send notifications

Request

An RPC call is represented by sending a Request object to a Server. The Request object has the following properties

Property Description
"id" An identifier established by the Client. This value must be of unsigned int type in the frames of communication between your HMI and SDL Core. The value should never be null. If "id" is not included the message is assumed to be a notification and the receiver should not respond.
"jsonrpc" A string specifying the version of JSON RPC protocol being used. Must be exactly "2.0" currently in all versions of SDL Core.
"method" A String containing the information of the method to be invoked. The format is [componentName].[methodName].
"params" A structured object that holds the parameter values to be used during the invocation of the method. This property may be omitted.

Example Requests

Request with no Parameters

{
  "id": 125,
  "jsonrpc": "2.0",
  "method": "Buttons.GetCapabilities"
}

Request with Parameters

{
  "id": 92,
  "jsonrpc": "2.0",
  "method": "UI.Alert",
  "params": {
    "alertStrings": [
      {
        "fieldName": "alertText1",
        "fieldText": "WARNING"
      },
      {
        "fieldName": "alertText2",
        "fieldText": "Adverse Weather Conditions Ahead"
      }
    ],
    "duration": 4000,
    "softButtons": [
      {
        "type": "TEXT",
        "text": "OK",
        "softButtonID": 697,
        "systemAction": "STEAL_FOCUS"
      }
    ],
    "appID": 8218
  }
}

Notification

A notification is a Request object without an id property. For all the other properties, see the Request section above.

The receiver should not reply to a notification, i.e. no response object needs to be returned to the client upon receipt of a notification.

Example Notifications

Notification with no Parameters

{
  "jsonrpc": "2.0",
  "method": "UI.OnReady"
}

Notifications with Parameters

{
  "jsonrpc": "2.0",
  "method": "BasicCommunication.OnAppActivated",
  "params": {
    "appID": 6578
  }
}

{
  "jsonrpc": "2.0",
  "method": "Buttons.OnButtonPress",
  "params": {
    "mode": "SHORT",
    "name": "OK"
  }
}

Response

On receipt of a request message, the server must reply with a Response. The Response is expressed as a single JSON Object with the following properties.

Property Description
"id" Required property which must be the same as the value of the associated request object. If there was an error in detecting the id in the request object, this value must be null.
"jsonrpc" Must be exactly "2.0"
"result" Required on success or warning. Must not exist if there was an error invoking the method. The result property must contain a method field which is the same as the corresponding request and a corresponding result code should be sent in the result property. The result property may also include additional properties as defined in the HMI API.

Example Responses

Response with no Parameters

{
  "id": 167,
  "jsonrpc": "2.0",
  "result": {
    "code": 0,
    "method": "UI.Alert"
  }
}

Response with Parameters

{
  "id": 125,
  "jsonrpc": "2.0",
  "result": {
    "capabilities" : [
      {
        "longPressAvailable" : true,
        "name" : "PRESET_0",
        "shortPressAvailable" : true,
        "upDownAvailable" : true
      },
      {
        "longPressAvailable" : true,
        "name" : "TUNEDOWN",
        "shortPressAvailable" : true,
        "upDownAvailable" : true
      }
    ],
    "presetBankCapabilities": {
      "onScreenPresetsAvailable" : true
    },
    "code" : 0,
    "method" : "Buttons.GetCapabilities"
  }
}

Error Response

Must

When an RPC encounters an error, the response object must contain the error property instead of the result property.

The error object has the following members:

Property Description
"id" Required to be the same as the value of "id" in the corresponding Request object. If there was an error in detecting the id of the request object, then this property must be null.
"jsonrpc" Must be exactly "2.0"
"error" Required on error. Must not exist if there was no error triggered during invocation. The error field must contain a code field with the result code value that indicates the error type that occurred, a message field containing the string that provides a short description of the error, and a data field that must contain the method from the original request.

Examples

Response with Error

{
  "id": 103,
  "jsonrpc": "2.0",
  "error": {
    "code": 13,
    "message": "One of the provided IDs is not valid",
    "data": {
      "method": "VehicleInfo.GetDTCs"
    }
  }
}
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