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SDLDeviceStatus Class Reference

Section Contents

Overview

Describes the status related to a connected mobile device or SDL and if or how it is represented in the vehicle.

@since SDL 2.0

voiceRecOn

Indicates whether the voice recognition is on or off

Required, Boolean

Objective-C

@property (readwrite, strong, nonatomic) NSNumber<SDLBool> *_Nonnull voiceRecOn;

Swift

var voiceRecOn: NSNumber & SDLBool { get set }

btIconOn

Indicates whether the bluetooth connection established

Required, Boolean

Objective-C

@property (readwrite, strong, nonatomic) NSNumber<SDLBool> *_Nonnull btIconOn;

Swift

var btIconOn: NSNumber & SDLBool { get set }

callActive

Indicates whether a call is being active

Required, Boolean

Objective-C

@property (readwrite, strong, nonatomic) NSNumber<SDLBool> *_Nonnull callActive;

Swift

var callActive: NSNumber & SDLBool { get set }

phoneRoaming

Indicates whether the phone is in roaming mode

Required, Boolean

Objective-C

@property (readwrite, strong, nonatomic)
    NSNumber<SDLBool> *_Nonnull phoneRoaming;

Swift

var phoneRoaming: NSNumber & SDLBool { get set }

textMsgAvailable

Indicates whether a textmessage is available

Required, Boolean

Objective-C

@property (readwrite, strong, nonatomic)
    NSNumber<SDLBool> *_Nonnull textMsgAvailable;

Swift

var textMsgAvailable: NSNumber & SDLBool { get set }

battLevelStatus

Battery level status

See

SDLDeviceLevelStatus

Required

Objective-C

@property (readwrite, strong, nonatomic)
    SDLDeviceLevelStatus _Nonnull battLevelStatus;

Swift

var battLevelStatus: SDLDeviceLevelStatus { get set }

stereoAudioOutputMuted

The status of the stereo audio output channel

Required, Boolean

Objective-C

@property (readwrite, strong, nonatomic)
    NSNumber<SDLBool> *_Nonnull stereoAudioOutputMuted;

Swift

var stereoAudioOutputMuted: NSNumber & SDLBool { get set }

monoAudioOutputMuted

The status of the mono audio output channel

Required, Boolean

Objective-C

@property (readwrite, strong, nonatomic)
    NSNumber<SDLBool> *_Nonnull monoAudioOutputMuted;

Swift

var monoAudioOutputMuted: NSNumber & SDLBool { get set }

signalLevelStatus

Signal level status

See

SDLDeviceLevelStatus

Required

Objective-C

@property (readwrite, strong, nonatomic)
    SDLDeviceLevelStatus _Nonnull signalLevelStatus;

Swift

var signalLevelStatus: SDLDeviceLevelStatus { get set }

primaryAudioSource

The current primary audio source of SDL (if selected).

See

SDLPrimaryAudioSource

Required

Objective-C

@property (readwrite, strong, nonatomic)
    SDLPrimaryAudioSource _Nonnull primaryAudioSource;

Swift

var primaryAudioSource: SDLPrimaryAudioSource { get set }

eCallEventActive

Indicates if an emergency call is active

Required, Boolean

Objective-C

@property (readwrite, strong, nonatomic)
    NSNumber<SDLBool> *_Nonnull eCallEventActive;

Swift

var eCallEventActive: NSNumber & SDLBool { get set }
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